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Haptic simulation of bone dissection

Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, Antonio Zorcolo
Abstract -- SIMAI 2002 Symposium on Methods and Applications in Advanced Computational Mechanics - may 2002
Télécharger la publication : simai2002-ierapsi.pdf [40Ko]  
Bone dissection is an important component of many surgical procedures. We discuss a haptic implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction process. The model includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D imaging data, is efficient enough to provide real--time feedback on a low end multi processing PC platform. This research is supported by the IERAPSI project (EU-IST-1999-12175), funded under the European IST programme (Information Society Technologies).

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Références BibTex

@InProceedings{AGGZZ02e,
  author       = {Agus, M. and Giachetti, A. and Gobbetti, E. and Zanetti, G. and Zorcolo, A.},
  title        = {Haptic simulation of bone dissection},
  booktitle    = {Abstract -- SIMAI 2002 Symposium on Methods and Applications in Advanced Computational Mechanics},
  month        = {may},
  year         = {2002},
  address      = {Conference held in Chia, CA, Italy, May 27--31, 2002},
  note         = {idxproject: IERAPSI},
  url          = {https://publications.crs4.it/pubdocs/2002/AGGZZ02e},
}

Autres publications dans la base

» Marco Agus
» Andrea Giachetti
» Enrico Gobbetti
» Gianluigi Zanetti
» Antonio Zorcolo