Haptic simulation of bone dissection
Abstract -- SIMAI 2002 Symposium on Methods and Applications in Advanced Computational Mechanics - may 2002
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Bone dissection is an important component of many surgical procedures. We discuss a haptic implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction process. The model includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D imaging data, is efficient enough to provide real--time feedback on a low end multi processing PC platform. This research is supported by the IERAPSI project (EU-IST-1999-12175), funded under the European IST programme (Information Society Technologies).
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@InProceedings{AGGZZ02e,
author = {Agus, M. and Giachetti, A. and Gobbetti, E. and Zanetti, G. and Zorcolo, A.},
title = {Haptic simulation of bone dissection},
booktitle = {Abstract -- SIMAI 2002 Symposium on Methods and Applications in Advanced Computational Mechanics},
month = {may},
year = {2002},
address = {Conference held in Chia, CA, Italy, May 27--31, 2002},
note = {idxproject: IERAPSI},
url = {https://publications.crs4.it/pubdocs/2002/AGGZZ02e},
}
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